iBO Live has launched the Jack Hunter series as an interactive AR book for eight to 13 year olds.
Cross-posted from Mobile Entertainment
Readers can interact with the book on their smartphone or tablet by participating in missions and hunt for treasure.
iBO Live developers have used the Unity 3D engine and Qualcomm Vuforia plug-in to build a deep-gaming experience, merging point-and-click adventure elements with hidden-object and environment puzzles.
The book cover can be scanned with a device, which then takes the user into the depths of the story allowing them to create their own story.
Jack and his friends travel back in time to 1392 AD to discover an ancient secret, solve puzzles, find hidden clues, and unlock further adventures.
Martin King, author of Jack Hunter, said: “From the moment readers scan the front cover of the book, every picture hides a clue. There are traditional adventure elements and some twists on convention.
“The hidden-object puzzles require the gyroscopic controls of your mobile device to explore environments in full 360-degree 3D, while the 3D jigsaw pieces not only need to be placed correctly but also orientated into the right position.”
Stats released by Scholastic show that 49 per cent of parents feel that their children don’t spend enough time reading books for fun and prefer to play games or visit social networks.
The new AR book aims to encourage these kids to pick up a book and become immersed in its pages, and excited about reading.
Steve Marshall, lead developer at iBO Live, commented: “Applying augmented reality to books allows the author to bring things to life and literally lift the story off the pages for the reader. The phrase ‘getting into a good book’ has never had more meaning.”
The book is available now from Amazon, Waterstones and WHSmiths stores – and the app can be downloaded from the Apple App Store, with an Android version coming soon.
Check out the book in action here.